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    Holders Animated Battlers

    I'm a new member :)
    I'm a new member :)

    Registered on Registered on : 2012-06-06
    Posts Posts : 1
    Rep. Points Rep. Points : 5

    Holders Animated Battlers

    Post by Holder on Mon Jun 11, 2012 7:00 pm

    Holders Animated Battlers

    Please click each thumbnail for the full Animated Battler XP, VX, VXAce sheet.

    Terms of use:
    You may download and store these images you plan to use as materials for the creation of a project.
    For non-commercial use, can be redistributed via projects and script demos.
    Do not remove the credits section and redistribute.
    Not for use within outside accessible archives or complied into a downloadable pack. Subject to request only.
    Not for commercial purposes including edits upon these images.

    Free to work upon these images, you must still credit the original and not remove any text that may be within the image which state the original details. Inclusion of additional text within the credits is fine.




    RPG Maker VX Ace, Animated Battlers Scripts
    These are now usable with the following Scripts, many thanks goes to the authors of the first Animated Battler VX Ace Scripts:
    Victor Engine - Animated Battle - By Victor Sant
    Animated Battlers - By Jet
    Animated Battlers - By Fomar0153
    Animate Enemies - By Rhyme

    Also available are compatible Battle Cut-In graphics by Archeia/Nessiah in Archeia's RTP Workshop.

    The following are scripts which can be configured to support these battlers in RPG Maker XP and RPG Maker VX:
    Minkoff's Animated Battlers Enhanced
    Minkoff's Animated Battlers Enhanced VX
    SBS Tankentai
    Animated Battler Graphic Script - By Neon Black


    Thanks goes to Ally for creating the first support bar for my RPG Maker VX Ace Animated Battlers:

    Sheet Information
    Pose order for those curious:

    1. Idle - Waiting.
    2. Defend - Guarding.
    3. Woozy - Under status effect. (Also low hp value)
    4. Struck - Being hit. (Taking damage)
    5. Attack - Striking the target.
    6. Item - Using an item.
    7. Skill - Using a technique.
    8. Magic - Casting a spell.
    9. Advance - Moving forward.
    10. Retreat - Moving away. (From target or fleeing from battle)
    11. Victory - Battle end.
    12. Enter - Battle start.
    13. Dead - Corpse. (Dead-dood-ded)
    14. Credits - Information about the graphic. (Not shown in game)

    You can now Keep up to date with all the goings on by the following things:

    Don't forget to follow :)

      Current date/time is Sun Feb 17, 2019 1:50 pm